Thank you for visiting my portfolio and feel free to send me feedbacks or any question by e-mail:
marchetti.luca@gmail.com
Personal project - Unreal 3
Visual game Demo of a unnounced title for Pc and Xbox 360 (Unreal Engine 3). I created all the environment elements: modeling, detailing in Zbrush and texturing. The aim of this demo was to establish a strong mood and visual style for the game. Art direction and level design by Fabio Pagetti. Dream Locker Srl - Copyright 2010
Game Environment created for a Wii game prototype, a third person arcade shooter. I designed and created the full environment : concept, modeling, texturing, lighting (dynamic) and visual fx. Each game view is about 35/40k triangles.
I created two game environments for the puzzle game "Gem Smashers" starting from a given artwork (contract work - Frame Studios). I made all the modeling, texuring and lighting (static lighting baked on lightmaps).
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High poly models and Renders
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Kukiarts.com | All the artwork shown which is not used in a commercial project is copyright © 2008-2011 Luca Marchetti, unless stated otherwise. All other artwork is shown with permission.